Services / Development / Mobile apps
We design and build apps for iOS and Android: React Native from a single codebase when the budget and the roadmap favour it, fully native when the product calls for it. UX, interface, backend and store launch, from one team.
Most of our mobile work is a first version that has to earn the next round, or a companion app for a business that already runs on the web. Our apps have gone through App Store and Google Play review and into the hands of real users for clients across Europe and the US.
An app is the most demanding thing a brand can ship. It lives on a device the user holds all day, next to products built by thousand person teams, and it gets judged in the first thirty seconds. That is why we treat mobile as a product discipline, not a smaller website: the research, the interface, the backend and the store listing are designed together, by the same people, as one thing. The first decision is the platform, and we make it with you rather than for you. React Native covers iOS and Android from one codebase, keeps the budget focused on the product rather than on doing everything twice, and feels native enough that users never notice. It is the right route for most MVPs and most business apps. Fully native Swift and Kotlin earn their cost when the product leans on hardware, heavy graphics, background processing or platform features that cross platform tools do not reach cleanly. The proposal says which one we recommend and what each would cost. The second decision is what happens behind the screen. Every real app needs accounts, data, payments, push notifications and an admin your team can use, so we build the backend with the app on NestJS or Laravel, or connect to one you already run. One plan, one team, no handoff between a design agency and a dev shop that have never met. The third is launch. Store listings, screenshots, privacy declarations and the back and forth with Apple and Google reviewers are part of the job, done on your developer accounts so you own everything published. After launch an app keeps asking for work: new OS versions, policy changes, fixes, features. We stay on for that, on a retainer or as needed, and we hand over clean enough that another team could take it on if you ever want them to.

Native modules, wearables and hardware integrations are scoped case by case.
An app is agreed in builds, not slides. Each stage ends with something you can install on your own phone, so by launch day there is nothing in the product you have not already used.
Users, the jobs the app has to do, the platforms, the integrations. Out of that comes a feature list, a technical plan and a fixed price.
Flows and wireframes first, then the interface on real device sizes, assembled into a clickable prototype you tap through before anything is built.
Front end, backend and integrations in sprints, with a TestFlight or internal build every cycle, tested on real devices across OS versions.
Store listings, review submissions, analytics and crash reporting. Then the first fixes fast, and the next features planned with you.
Apps rarely photograph well on a portfolio page. These are the projects where the product is the work, from a logistics app on a turf farm to a crypto platform live in 190 countries.

Designatives came up with a great new logo and did an excellent job redesigning our website and our whole branding material. We extended our collaboration to software development, and our clients especially love the B2B online ordering system.
A short note is enough: what the app needs to do, which platforms, and when you need it in users' hands. We reply within one working day with next steps, or you can book a discovery call straight away.